Tuesday, September 27, 2016

2D Class Week 05 Silhouettes


Decided to choose to do character for my silhouettes. Picked a clown/jester/party theme with an extra theme of demons.


Took about 3 hours

Monday, September 26, 2016

3D Class Week 05 Modeling A Prop








Cannon with a matte (blank scalars), metallic (high metallic), satin (high specular/low roughness), and gloss material (high specular).



Modeling took 3 hours
Setting scence in UE4 took 15 minutes

Updated proxy

Tuesday, September 20, 2016

Monday, September 19, 2016

3D Assignment 4: Lego Group Project Part 02

Big thanks to my Environment teammates: Leah AugustineBailey SteggerdaPaul SalasAnthony Ballinas, and William Perez-Valines.




Here's my piece on the sides of the gate-doors and on the tables in the park.





As part of the Environment Team I created the wall connecting the dome to the ground, the door leading out of the bridge, and integrated the air transportation teams blueprints.












Modeling my Lego piece took 1.5 hours, making the wall took 4.5 hours, the doors 2 hours, and integrating took 40 minutes.

Monday, September 12, 2016

Lego Project



Total time in Maya ~3 hours



Creating sails in UE ~2.5 hours










Tuesday, September 6, 2016

2D Class Week 02 Basics of Drawing Shapes

Posing a reference scene in Zbrush


Sketching it out


Final Rendering



Lego Team


Our Team:

Bailey Steggerda
Leah Augustine
Noel Graham

This is my piece I'm going to model.


Monday, September 5, 2016

3D Week 02 (Minecraft-ish Level)

Learning UVs.




I used a koi pond for inspiration but ended up making more of a pond/swamp.




Experimenting with different lighting.





This took around 8-10 hours