Monday, February 27, 2017

3D Class S2 Class 07 Organic Bust Project (Game Res Mesh Texture Bake)



Retopologizing in Zbrush


Uvs in Zbrush (Ugly)



18082 Tris

Managed to cut it down to 15834 Tris

In Substance- AutoUVs


Substance Manual Uvs


Side View

Monday, January 30, 2017

3D Class S2 Class 03 Hard Surface Modeling Project (High Res Section)

The Reference



I started by blocking out the main body of the gun in Maya.


Then I blocked out the extra pieces.


I decided to close the hole.


Here I brought it into Zbrush.


I cut out the hole for the trigger.


I added details and used insert mesh brushes.



Final Renders