Monday, October 31, 2016

3D Class Week 10 Creating A Medium Complexity Character Part 01 GameRes Model and UV's

Modeling Base Character - 6 hours

Creating UV's - 1 hour

For their accessory I made some deely boppers

Modeling - 1.5 hours

UVs- 30 hours

Smooth Mesh Preview

Starfish - 816 Tris
Deely Bopper - 1356 Tris
2172 Tris Total

Saturday, October 22, 2016

3D Class Week 09 Create a Simple Organic Model

Starting the proxy
8 Hours
1520 Tris

Creating the UVs
3 hours

High and Low Res

2 hours

2 hours

Importing everything to UE4
1 hour

Tuesday, October 18, 2016

2D Class Week 08 Artist Discovery

Redesigning The Wizard of Oz - Tim Burton Style

Paul Salas - Team Lead 
Kendall Robertson - Animation 
Noel Graham - Character 
Yunhao Huo - Character 
Lindsay Green - Environment
Matt Young - Environment 

Below are the boards I populated for the team, the team pulled images from everyone's different boards and gave them to Paul and he created the above boards.

Tuesday, October 11, 2016

2D Class Week 07 Basic Lighting

This weeks assignment focused on 3 Point Lighting

My Reference

Took about 2.5 hours

Tuesday, October 4, 2016

2D Class Week 06 Value

The Lineart

Base Colors 

Flat Shading

Applying Gradients

Values Without Lines


Took about 5.5 hours.