Sunday, December 11, 2016

Week 16 Figure Drawing Turn In

All of these were 95% made in class and recently finished out of class.
These are all graphite on toned paper with minor Photoshop adjustments.

Week 16 Creating An Environment Part 04

This go around appropriate foliage has been added alone with lowpoly background geo to flesh out the environment.
The landscape is now also 8 times bigger than last time.

The low poly background geo and landscape from way out.

Setting the materials for the foliage to have wind effects.

Using the meshes with the foliage tool.

Vertex painting- the red parts don't move in wind

Total time - around 10 hours

Tuesday, December 6, 2016

Week 15 Wizard of Oz

Bat with Values + Colors

1st Bat Sculpt with Wings

In Game - No Textures

Monday, December 5, 2016

Week 15 Creating An Environment Part 03

Making Sky Spheres in Maya

 Setting up Material for Sky Sphere

Sphere Material Instance

Sky Sphere Blueprint for Updating Sun Position 

Material for Inner Ring

Material Instance for Inner Ring

Making Clouds Overlay Sun

Custom Sun

Custom Clouds Overlaying Custom Sun

Replacing the Clouds with Vultures

Cloud Texture (To be fixed)

Sun Texture

Vulture (Clouds) Texture

Tuesday, November 29, 2016

Monday, November 28, 2016

3D Class Week 14 Creating An Environment Part 02 (Landscape Tool and Custom Rock Set)

Total Time- 10 Hours

Assembling Scene - 2 Hours

Version 2

Zbrush Sculpt and Decimation - 4 hours

Substance - 2 Hours

Editing Textures - 1 Hour

Version 2

My Landscape Material